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Blast Corps (N64)

Blast Corps (N64)

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Practice levels are time trial levels that introduce some of the more unusual demolition vehicles. These give some instruction in operating the particular vehicle, and sometimes have arrows to guide the player. These levels function in a similar way to a normal demolition style Bonus levels.

RADAR POINT: Take J-Bomb straight north from its start point. After some flying, you should find the road where the carrier came from, a grassy slope, and the satellite dish lounging next to the river. The game is broken up into several types of levels scattered across a map over the world. On each level the player must use demolition and go through puzzles to achieve the goal. The player usually begins in a demolition vehicle, but can exit the vehicle as the Pilot. Carrier Levels This is the same layout as Angel City, but this time you must don the Cyclone Suit, making this considerably easier. Make sure to get running and rolling space for clearing the carrier’s way.

Rignall, Jaz (August 3, 2015). "Rare Replay Xbox One Review: The Ultimate Retro Compilation". USgamer. Archived from the original on August 6, 2015 . Retrieved August 22, 2015. a b c d e f g h i j k l m n o p q r s Schneider, Peer (March 26, 1997). "Blast Corps". IGN. Archived from the original on July 12, 2015 . Retrieved July 31, 2015.

The game starts on a world map with only one accessible Carrier level (read below). Beating this level opens the "Easy" set of Carrier levels. When these are beaten, the next set of Carrier levels is opened. Bonus levels are earned by finding and activating communication devices hidden in some levels. And so, the game expands from a single Carrier level to many different levels of two types (Carrier and Bonus).Polak, Steve (July 19, 1997). "A Clever Excuse for Wanton Destruction". The Weekend Australian. p.S07. Archived from the original on October 28, 2017 . Retrieved June 4, 2016– via LexisNexis. The Top 125 Nintendo Games of All Time". IGN. September 24, 2014. p.3. Archived from the original on December 29, 2016 . Retrieved December 29, 2016. To prevent this, the government hires the demolition company known as Blast Corps - founded by several former military soldiers who were stationed in the base the missiles came from, until an accident involving one of their members led the others to desert their post. Using a variety of different machines to assist them, Blast Corps assigns a new recruit to help clear the carrier's path, ensuring it can get past areas safely, while at the same time seeking out a group of missing scientists needed to conduct the safe detonation of the missiles. Dealing with an array of difficult situations, Blast Corps manages to prevent catastrophe, finding the scientists and putting an end to the threat from the missiles. Each level is initially marked with a shadow, but this can be filled with a medal by fulfilling the secondary requirements of a Carrier mission (by destroying buildings, freeing survivors, and collecting RDUs), or by getting a good enough time in a Bonus mission. Each level is also circled in a green or red outline. A green outline means that there is at least one comm. device in the level that has not been found, whereas a red outline means that all of the satellites in the level have been found.

The boys in the development department of Rare are notorious for hiding clues and references in nearly every game. In Blast Corps, racing missions are required to advance. Certain vehicles are used in these missions: Drive across the bridge and over the hill. Boost your way to J-Bomb; hop on in and destroy the three high-rises in the center to clear the path. You can also fly on top of the cliff to the west and find a square that you can fall through. Follow the path to find the red car and a plethora of RDU’s. Half-Life 2 is a physics wonderland, a playground of see-saws, breakable boxes, and launchable buzzsaws. It blew our faces clean off of our faces when we played it ten years ago, and even now, the gravity gun is a total blast to use, letting you rip objects off of the walls and throw them at your hapless foes. And it doesn't get much better than the spooktacular sandbox found in Ravenholm. A game focused on wide-scale environmental destruction, Blast Corps puts players in control of a pilot of the titular "Blast Corps": a group of heavy-duty demolition experts with unique talents and a variety of cutting-edge technology (including the use of heavy-duty vehicles and humanoid mechs). The game's story involves a global crisis, as the group must escort a runaway missile carrier (carrying leaking nuclear missiles) to a "ground zero" for a controlled detonation. Woah woah woah woah woah! What is this?! Before you lies a huge convention center, something so large that only a robot or TNT could demolish! There are no robots available, and there’s no…

Sanches, Joao Diniz (2010). "Blast Corps". In Mott, Tony (ed.). 1001 Video Games You Must Play Before You Die. New York: Universe. p.325. ISBN 978-0-7893-2090-2. Next on Blast Corps’s list of misused construction vehicles is your standard bulldozer. You’ll use this one pretty frequently in the game. Using the bulldozer is very easy, in that you run into buildings head-on and bring them down. No technique required. Skidding works but is useless. The main use of the bulldozer is to push objects around the stage to solve puzzles and clear the path. The Sideswipe is an articulated vehicle that destroys its targets by using extending rams on the left and right sides of its rear section. This can be done a limited number of times, and 'ammunition' can be collected on the relevant levels, in a similar way to the missiles for the Ballista. RADAR POINTS: At the very beginning, reverse and disembark. It is right behind you. Also, go north on top of the marble hills. There is a path that leads to a road heading southwest. Take the RDU trail to the second satellite point.

Remember that you must get gold in every bonus mission. If you can manage to do so, then finishing the last of the game off afterwards will be a breeze! I will list all the bonus missions, with some tips on how to achieve gold on some harder ones. Players receive medals on a level to show progress. Clearing the path for the carrier earns a gold medal, and then a second medal is given depending on the number of survivors, buildings destroyed, and RDUs collected by the player. After the initial clear, the player can enter the level without a time limit and search for all of the collectables for 100% completion. During this week's Nintendo Direct, it was revealed that the Switch Online service will be expanding its offerings even further to include titles from the company's first 3D console. Many N64 classics like Ocarina of Time, Mario Kart 64, and Banjo Kazooie were revealed for the service, but we couldn't help but notice that a few of our favourites from the platform were missing. Here are nine titles that we hope that Nintendo adds in the near future: This is it. The final mission. Everything you’ve done so far comes to this. After here, the carrier will be en route to a safe detonation zone away from civilization. All you have to do is bring down the village of Glory Crossing. Hilliard, Kyle (August 3, 2015). "Rare Replay: A Rare Occasion". Game Informer. Archived from the original on August 5, 2015 . Retrieved August 22, 2015.Skyfall - A fast buggy with a speed booster. Can only destroy buildings by gaining lift from a ramp and falling onto the buildings. Go down the street until you reach the construction yard. Get some good momentum and take out the three factories in the way. All that remains is four buildings down the road directly in your path. Even at a good pace, this is far from difficult. Your moving space is a little confined, so make the best of the pavement. a b c d e f g h i j k l m n o p Crossley, Rob (August 2007). "The Making of Blast Corps". Retro Gamer. No.41. pp.86–89. Archived from the original on April 11, 2015 . Retrieved July 14, 2015. Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine Best Games of All Time". Electronic Gaming Monthly. No.100. November 1997. p.104. Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.



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